Master VR Overlays: Kurohuku's Unity & OpenVR Tutorial Simplifies Dynamic Positioning
June 17, 2024Kurohuku provides a detailed tutorial on creating dynamic overlays in virtual reality using Unity and OpenVR.
The tutorial focuses on adjusting overlay positions for a left wrist watch application by incorporating size, position, and rotation variables.
Developers learn to update code to handle controller movements and adjust overlay positions using sliders on the SteamVR dashboard or HMD view.
Sample parameters are included for easy placement of overlays.
The tutorial also covers updating code to manage controller connections and disconnections during runtime.
Emphasis is placed on enhancing the readability and maintenance of the code, equipping developers with effective tools for VR overlay manipulation in Unity.
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