Master VR Overlays: Kurohuku's Unity & OpenVR Tutorial Simplifies Dynamic Positioning

June 17, 2024
Master VR Overlays: Kurohuku's Unity & OpenVR Tutorial Simplifies Dynamic Positioning
  • Kurohuku provides a detailed tutorial on creating dynamic overlays in virtual reality using Unity and OpenVR.

  • The tutorial focuses on adjusting overlay positions for a left wrist watch application by incorporating size, position, and rotation variables.

  • Developers learn to update code to handle controller movements and adjust overlay positions using sliders on the SteamVR dashboard or HMD view.

  • Sample parameters are included for easy placement of overlays.

  • The tutorial also covers updating code to manage controller connections and disconnections during runtime.

  • Emphasis is placed on enhancing the readability and maintenance of the code, equipping developers with effective tools for VR overlay manipulation in Unity.

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