Screen Australia Invests $2M in Gaming, Supporting 39 New Titles and Promoting Creative Talent

September 4, 2024
Screen Australia Invests $2M in Gaming, Supporting 39 New Titles and Promoting Creative Talent
  • The supported projects encompass a variety of genres, including platformers, RPGs, deckbuilding games, and VR experiences.

  • These funding initiatives are part of the Federal Government's National Cultural Policy Revive, which allocates AUD $12 million over four years starting from the 2023/24 financial year.

  • The Games Production Fund includes titles such as 'Cozy Commons', 'Doggy Don’t Care', and 'Zodiac Mountain', each showcasing unique gameplay and storytelling.

  • The Emerging Gamemakers Fund features innovative projects like 'Aussie Rules', 'Feral Scape', and 'LunaGenesis', aimed at fostering new talent in game development.

  • Screen Australia is collaborating with IGEA to showcase 34 funded games at GCAP 2024, with a special focus on gender-diverse-led games.

  • Since March 2022, Screen Australia has provided over AUD $12.5 million in tailored games funding for various projects across multiple platforms.

  • Screen Australia has experienced a surge in demand for games funding, receiving over 370 applications this year, which is double the number from the previous year.

  • In addition to game development, the funding will also support three events through the Games Event Fund, which has already distributed over AUD $160,000 to initiatives like Play Now Melbourne and Games Connect Asia Pacific (GCAP).

  • Deirdre Brennan, CEO of Screen Australia, highlighted the significance of this investment for local developers and small to medium studios, reinforcing Australia's position in independent game-making.

  • Screen Australia has announced an investment of over AUD $2 million to support the Australian games industry, funding 12 games through the Games Production Fund and 27 games through the Emerging Gamemakers Fund.

  • This funding initiative aims to promote cultural sharing and creativity through video games, empowering independent developers to bring their ideas to life.

  • Minister for the Arts Tony Burke emphasized the government's commitment to nurturing emerging talent in the rapidly growing video gaming sector.

Summary based on 2 sources


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